XCode Playground Overview

Playground is an interactive work environment that allows you to see the values in the sidebar for the written code. As and when you make changes to your code the sidebar reflects the changed result. Listed below are some examples written using Swift language in Playground

Sum of n numbers

[code language=”swift”]var sum = 0

for i in 0…10 {
sum += i
}
sum[/code]

Fibonacci Series

[code language=”swift”]
var fibonacci = 0
var temp1 = 1
var temp2 = 0

println(fibonacci)[/code]

[code language=”swift”]
for j in 0…10 {
temp2 = fibonacci
fibonacci += temp1
temp1 = temp2
println(fibonacci)
}[/code]

In the below screenshot, you can observe that the sidebar displaying the values for the variables.

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Similarly the console output displays the message written using println statements And by clicking the Value History option, the timeline feature is displayed for that expression. Console Output, Timeline can be accessed using the Assistant Editor.

201406191115.jpg

Pin the Result

Playground allows to pin the result to the editor window using the Show result option. The playground also allows users the take look at the values using the Quick Look option as shown in the below screenshot. Quick Look can display colours, Strings (plain and attributed), Images, Views, Arrays and Dictionaries, Points, rects, sizes, Bezier Paths, URLs/WebView, Classes and Structs.

201406191133.jpg

Adding images to playground

    We can add images to playground by following the below mentioned steps

    Step 1: Click View menu and select Show File Inspector and Utilities

    201505010639.jpg

    Step 2: Under File Inspector, click Full Path option to access location of the playground file.

    201505010642.jpg

    Step 3: Right click on the file and select Show Package Contents

    201505010651.jpg

    Step 4: Create a folder with name as Resources

    201505010654.jpg

    Step 5: Copy the required image file under Resources folder. For this demo, I have copied a file named as funny_image of type PNG.

    Go to your Playground file and add the following line of code to access the file.

    [code language=”swift”]
    // Add image to playground.

    let image = UIImage(named: "funny_image”)[/code]

    Quick look option should now display the image as shown below.

    201505010659.jpg

    Playground Utilities

    • XCPShowView – Show live views in timeline.
    • XCPSetExecutionShouldContinueIndefinitely. – Allows execution to continue even after reaching playground’s top level code.
    • XCPCaptureValue – Manually capture values.
    • XCPSharedDataDirectoryPath – Retrieves the directory path which contains the shared data between all playgrounds

    In order use the above mentioned playground utilities, we need to import XCPlayground module. Let us see couple of examples for this module.

    XCPShowView

    Add the following code to Playground, which creates a UIView with background colour as Red. And by using XCPShowView, we will add this view to the playground timeline.

    [code language=”swift”]// Add image to playground.

    let image = UIImage(named: "funny_image")
    import XCPlayground
    let demoView = UIView(frame: CGRectMake(0, 0, 250, 250))
    demoView.backgroundColor = UIColor.redColor()
    XCPShowView("MyView", demoView)[/code]

    XCPShowView accepts two parameters, an identifier for the View and the actual View itself.

    201505010711.jpg

    XCPSetExecutionShouldContinueIndefinitely

    Let us see an example of Asynchronous call by calling a web service that returns your IP details.

    [code language=”swift”]// Making Asynchronous call in Playground

    XCPSetExecutionShouldContinueIndefinitely(continueIndefinitely: true)

    let url = NSURL(string: "http://www.telize.com/geoip")

    NSURLSession.sharedSession().dataTaskWithURL(url!, completionHandler: { (data: NSData!, response: NSURLResponse!, error: NSError!) -> Void in

    if error == nil {
    var error:NSError?
    if let result = data {
    if let dict = NSJSONSerialization.JSONObjectWithData(result, options: NSJSONReadingOptions.AllowFragments, error: &error) as? NSDictionary {
    println(dict)
    } else {
    println("Error Processing data")
    }
    }
    } else {
    println(error.localizedDescription)
    }
    }).resume()
    [/code]

     

    You need to make sure the execution is continued until you receive the information from callback method. This is done by adding XCPSetExecutionShouldContinueIndefinitely(continueIndefinitely: true). The service result will be printed to your console as shown below.

    [code language=”plain”]
    {
    "area_code" = 0;
    asn = AS24560;
    "continent_code" = AS;
    country = India;
    "country_code" = IN;
    "country_code3" = IND;
    "dma_code" = 0;
    ip = "182.65.61.59";
    isp = "Bharti Airtel Ltd., Telemedia Services";
    latitude = 20;
    longitude = 77;
    offset = 5;
    timezone = "Asia/Kolkata";
    }

    [/code]

     

    Playground Limitations

    • Playground cannot be used for performance testing.
    • Does not support User Interaction.
    • Does not support On-device execution.
    • Cannot use your app or framework code.
    • Does not support custom entitlements.

    Comments

    One response to “XCode Playground Overview”

    1. can I use the same code of Playground in SwiftUI? How can I make the print output to show in Text in SwiftUI?

      thank you!

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